V1.0.3 - Updates and Fixes
- More rewarding hit for the bear with the higher velocity. - Max 4x Dash / Charges. Recovery rate at 1 per 2 seconds. - Box container for the arena. Players can not go beyond the waters edge or to high above the map.
- Screen Fader size was a few pixels short of screen edges. Fixed resolution to 2000 x 1100.
- Winning Bear camera faces the front of the bear
- Added Trap animation transition to Idle : Trap -> Idle
- Added Animation for when bear wins a round.
- Updated impact VFX to correct uniform scale
- Removed Physics Materials and added custom C# Contact Handler physics.
- Velocity based impact.
- Down force (Simulated Gravity) multiplier wasn't being used, even though it was meant to be.
Bugs: Some users are still experiencing trouble with the Dual Screen mode. Typically users with more than 2 displays attached to GPU. Still investigating.
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